Sunday , June 22 2025

Blizzard Hiring – Senior Technical Artist In-Game Cinematics

Website Blizzard

Job Description:

Blizzard Entertainment is looking for a passionate and experienced Technical Artist to join its In- Game Cinematics department. You would be a highly motivated artist who has experience building complex tools in Python. You must have a strong understanding of Python and object oriented programming. They must be attuned to the needs of a game production pipeline and be familiar with dealing with all the challenges that come from it.

Job Responsibilities:

  • Work with Leads and Production staff to prioritize tasks and develop workflows
  • Test new tools and vet workflows before deployment to production
  • Work closely with game engineers for determining the technical needs of the show from a cinematics point of view
  • Additional responsibilities may be assigned as needed
  • Serve as a subject-matter expert and pipeline point-of-contact
  • Build and maintain pipeline tools that work closely with game technology

Job Requirements:

  • Understanding of Games development process
  • Passion for Blizzard Games and Cinematics
  • Strong written and verbal communication skills
  • Ability to take initiative and work independently
  • In-depth knowledge of Maya and Maya API
  • Expert level Python scripting
  • Proficiency in technical problem solving

Qualification & Experience:

  • Experience with C/C++
  • Experience with LUA
  • 5+ years professional experience
  • Experience with 3dsMax and Max Script

Job Details:

Company: Blizzard

Vacancy Type: Full Time

Job Location: San Diego, CA, US

Application Deadline: N/A

Apply Here

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